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Hyperoid for Windows 95

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    Hyperoid is the classic Asteroids arcade game. It was coded as a Windows 3.1 game by Edward Hutchins in 1991.
    As a small exercise, I recompiled it for the Win32 API in -96.

    Changes:
    • All outdated API calls changed. Also made it work against the Registry rather than an INI file.
    • The possibility to set a starting level (levels 1-12) and restart the game from there.
      This decides how many asteroids there will be and how strong and frequent the enemies are.
      (I was bored by having to play 6-7 levels of only a few asteroids before it got tricky. Of course, it still won't be like Quake...)
    • You can now rescale the playing field, making every object (including your ship) smaller or bigger on the screen.
      This makes the field relatively larger or smaller.
      Size varies from +8 (very large ship and consequently a minimal playing field) through to -8 (very small ship in a huge big black universe).
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Document date: June 7, 2003

 
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